Stick Wave Tap
Tap to fire at waves of stick-figure enemies charging in from all sides while you auto-rotate to survive.
Player auto-rotates; tap to shoot in current facing direction, defeat all enemies in each wave, collect gold, next wave.
Single tap anywhere on screen to shoot toward the tapped direction; character auto-aims or rotates.
Stick-figure battle arenas — minimalist white silhouettes on pastel backgrounds, gold-coin pickups.
Stick Rush is one of Poki's top trending games with 109K likes, showing the stick-shooter combo is hot right now.
Stick Rush is live on Poki as an action stickman-vs-stickmen wave game, confirming audience appetite for stick-figure combat loops, but the auto-rotate tap-to-shoot angle isn't novel.Stick Rush live on Poki with stickman horde combat as primary hook ↗
Archero proved the auto-aim/tap-to-shoot wave loop drives shareable short-form content; stickman aesthetics are visually distinctive and clip-friendly.Archero's viral rise shows the tap-to-shoot wave mechanic generates massive UGC and installs ↗
One-tap input plus auto-rotation is a trivially small core loop to prototype and ship; no tutorial required.
Archero monetizes this exact archetype with rewarded ads, gem IAP, equipment banners, and battle passes — a proven and very lucrative template for wave-shooters.Archero 2 monetizes via battle passes, equipment banners, gem packs — dense IAP + ad ecosystem ↗Confirmed Archero's monetization layers (ads, IAP, progression) map cleanly onto this wave-shooter template ↗
Highly saturated: Archero, Archero 2, Stick Rush on Poki, plus many stickman wave shooters on both app stores; the 'auto-rotate 360° tap-shooter' twist is a small differentiator in a crowded niche.Direct Poki competitor already exists and is trending ↗Open-source 'hypercasual tap to shoot mechanic' prototypes show the idea is widely replicated ↗